07 Apr Boats!
I need to hash out the first few boats so we can get a feel for basic progression as we start integrating construction > technology > expansion, blah blah blah game stuff. I need to do a raft, a canoe or dinghy, and a...
I need to hash out the first few boats so we can get a feel for basic progression as we start integrating construction > technology > expansion, blah blah blah game stuff. I need to do a raft, a canoe or dinghy, and a...
Enjoy this preview of hot-piracy in action! The boat design doc is nearly complete! We're really excited to get a couple prototypes sailing around. The customization options are rich but the application is very straightforward in game. Fine-tuning your fleet will be really...
Just about any game with any amount of "rpg elements" will offer some character customization. Getting a good selection of skintones for humans can be a bit tricky. Nothing is worse than programmer designed sliders to pick your skincolor in a game, but...
Planet 72 is about colonizing Planets. Space has lots of planets and we want players to be able to really enjoy the limitless possibilities all those planets present with tons of replayability. That means either infinite content or lots of clever hooks for random variables. Obviously...
Planet 72 features a blend of RTS gameplay with a building system more akin to a tower-defense game. Right away I think you can see the knobs and dials that gives us to play with as designers. Here's a look at an empty building node. Don't...
Greetings fellow spacenauts! Lets scope out a couple of those radical accomplices that will keep the drooling horde of alien nasties from dining on your scrumptious brain during your time on Planet 72! First up we have that staple of camping goodness, the defense turret. It sports...
What better way to kick off all the hot-new-game-action that is The Horrors From Planet 72 than with some radical poster love? Clearly I see no way or I wouldn't have posted this. Check out all of its groovy goodness here If it sounds too good to be...